Your boss hates you. Your company computer is a demented psychopath, and all you really want to do is get home, sit down and have a nice cup of tea.
To make matters worse, you have to build a new rocket and refuel it before you can get away. All this while your oxygen supply is running out and aliens try to squish you. At least there is the odd precious stone to supplement your meagre pay. You may even meet an alien princess if you're lucky.
Space travel doesn't get dafter than this!
Developed for the Commodore 64 home computer, ROCKET SMASH EX is an extended version of Saul Cross and John Christian Lønningdal's ROCKET SMASH, released in 2013 as an entry in RGCD's annual 16KB gamedev competition.
Your goal is simple; on each of the single-screen levels you must reassemble and refuel your crashed rocket ship before your oxygen runs out. However, the hordes of fearsome aliens and deadly meteor showers on each planet will ensure that your mission is far from easy!
The standard cartridge version is packaged in a cardboard carton, whereas the deluxe version uses a modified plastic Universal Game Case.
The cover art features an illustration by Flemming Dupont and the deluxe version of the game comes complete with a printed manual, an A3 matt poster, a vinyl ROCKET SMASH EX sticker and six random mini-stickers (the standard version does not include the poster or the mini-stickers). The 64KB PCB is housed in a neon orange transparent cartridge shell, illuminated from within by a white LED. The full game is also available for FREE download from our itch.io page.
Please note that Pystronik Software will also be selling the game on premium/budget disk and tape when they reopen their Binary Zone Retro Store next month.